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apr_buckets.hで宣言されていたbrigadeの操作関数郡
APU_DECLARE(apr_status_t) apr_brigade_cleanup(void *data) { apr_bucket_brigade *b = data; apr_bucket *e; while (!APR_BRIGADE_EMPTY(b)) { e = APR_BRIGADE_FIRST(b); apr_bucket_delete(e); } /* We don't need to free(bb) because it's allocated from a pool. */ return APR_SUCCESS; }
brigadeの要素eがなくなるまでapr_buckdet_deleteを呼び出している。
apr_bucket_deleteはそのbucketをbrigadeから除去し、メモリを開放している
APU_DECLARE(apr_bucket_brigade *) apr_brigade_create(apr_pool_t *p, apr_bucket_alloc_t *list) { apr_bucket_brigade *b; b = apr_palloc(p, sizeof(*b)); b->p = p; b->bucket_alloc = list; APR_RING_INIT(&b->list, apr_bucket, link); apr_pool_cleanup_register(b->p, b, brigade_cleanup, apr_pool_cleanup_null); return b; }
brigadeのメモリ確保とbucket用ringの初期化。
apr_pool_cleanup_registerは/src/lib/apr/memory/unix/apr_pool.cに定義されていて
メモリのcleanup用にこのbrigadeをpoolに登録する
APR_DECLARE(void) apr_pool_cleanup_register(apr_pool_t *p, const void *data, apr_status_t (*plain_cleanup_fn)(void *data), apr_status_t (*child_cleanup_fn)(void *data)) { cleanup_t *c; #if APR_POOL_DEBUG apr_pool_check_integrity(p); #endif /* APR_POOL_DEBUG */ if (p != NULL) { if (p->free_cleanups) { /* reuse a cleanup structure */ c = p->free_cleanups; p->free_cleanups = c->next; } else { c = apr_palloc(p, sizeof(cleanup_t)); } c->data = data; c->plain_cleanup_fn = plain_cleanup_fn; c->child_cleanup_fn = child_cleanup_fn; c->next = p->cleanups; p->cleanups = c; } }
APU_DECLARE(apr_bucket_brigade *) apr_brigade_split(apr_bucket_brigade *b, apr_bucket *e) { apr_bucket_brigade *a; apr_bucket *f; a = apr_brigade_create(b->p, b->bucket_alloc); /* Return an empty brigade if there is nothing left in * the first brigade to split off */ if (e != APR_BRIGADE_SENTINEL(b)) { f = APR_RING_LAST(&b->list); APR_RING_UNSPLICE(e, f, link); APR_RING_SPLICE_HEAD(&a->list, e, f, apr_bucket, link); } APR_BRIGADE_CHECK_CONSISTENCY(a); APR_BRIGADE_CHECK_CONSISTENCY(b); return a; }
splitはbrigadeを新しく作成し、bucket eがbrigade bの番兵じゃなければeからf(brigade bの最後のbucket)を新しいbrigade aとして設定し返す。APR_RING_UNSPLICEによりbrigade bからはe〜fのbucketは外される。
APU_DECLARE(apr_status_t) apr_brigade_partition(apr_bucket_brigade *b, apr_off_t point, apr_bucket **after_point) { apr_bucket *e; const char *s; apr_size_t len; apr_status_t rv; if (point < 0) { /* this could cause weird (not necessarily SEGV) things to happen */ return APR_EINVAL; } if (point == 0) { *after_point = APR_BRIGADE_FIRST(b); return APR_SUCCESS; } APR_BRIGADE_CHECK_CONSISTENCY(b); for (e = APR_BRIGADE_FIRST(b); e != APR_BRIGADE_SENTINEL(b); e = APR_BUCKET_NEXT(e)) { if ((e->length == (apr_size_t)(-1)) && (point > (apr_size_t)(-1))) { /* point is too far out to simply split this bucket, * we must fix this bucket's size and keep going... */ rv = apr_bucket_read(e, &s, &len, APR_BLOCK_READ); if (rv != APR_SUCCESS) { *after_point = e; return rv; } } if ((point < e->length) || (e->length == (apr_size_t)(-1))) { /* We already checked e->length -1 above, so we now * trust e->length < MAX_APR_SIZE_T. * First try to split the bucket natively... */ if ((rv = apr_bucket_split(e, (apr_size_t)point)) != APR_ENOTIMPL) { *after_point = APR_BUCKET_NEXT(e); return rv; } /* if the bucket cannot be split, we must read from it, * changing its type to one that can be split */ rv = apr_bucket_read(e, &s, &len, APR_BLOCK_READ); if (rv != APR_SUCCESS) { *after_point = e; return rv; } /* this assumes that len == e->length, which is okay because e * might have been morphed by the apr_bucket_read() above, but * if it was, the length would have been adjusted appropriately */ if (point < e->length) { rv = apr_bucket_split(e, (apr_size_t)point); *after_point = APR_BUCKET_NEXT(e); return rv; } } if (point == e->length) { *after_point = APR_BUCKET_NEXT(e); return APR_SUCCESS; } point -= e->length; } *after_point = APR_BRIGADE_SENTINEL(b); return APR_INCOMPLETE; }
splitとは違い新しいbrigadeを作らずにoffset値pointにより場合分けし、分けられるようであればそれを*after_pointとして返している。
APU_DECLARE(apr_status_t) apr_brigade_length(apr_bucket_brigade *bb, int read_all, apr_off_t *length) { apr_off_t total = 0; apr_bucket *bkt; for (bkt = APR_BRIGADE_FIRST(bb); bkt != APR_BRIGADE_SENTINEL(bb); bkt = APR_BUCKET_NEXT(bkt)) { if (bkt->length == (apr_size_t)(-1)) { const char *ignore; apr_size_t len; apr_status_t status; if (!read_all) { *length = -1; return APR_SUCCESS; } if ((status = apr_bucket_read(bkt, &ignore, &len, APR_BLOCK_READ)) != APR_SUCCESS) { return status; } } total += bkt->length; } *length = total; return APR_SUCCESS; }
brigadeにリンクされてる各bucketのlengthを足して*lengthで返している。
APU_DECLARE(apr_status_t) apr_brigade_flatten(apr_bucket_brigade *bb, char *c, apr_size_t *len) { apr_size_t actual = 0; apr_bucket *b; for (b = APR_BRIGADE_FIRST(bb); b != APR_BRIGADE_SENTINEL(bb); b = APR_BUCKET_NEXT(b)) { const char *str; apr_size_t str_len; apr_status_t status; status = apr_bucket_read(b, &str, &str_len, APR_BLOCK_READ); if (status != APR_SUCCESS) { return status; } /* If we would overflow. */ if (str_len + actual > *len) { str_len = *len - actual; } /* XXX: It appears that overflow of the final bucket * is DISCARDED without any warning to the caller. * * No, we only copy the data up to their requested size. -- jre */ memcpy(c, str, str_len); c += str_len; actual += str_len; /* This could probably be actual == *len, but be safe from stray * photons. */ if (actual >= *len) { break; } } *len = actual; return APR_SUCCESS; }
brigade bbの各bucket bからデータをreadで読み取って(str)それをc(char*)にmemcpyしている。
最終的に全てのデータがcに連結されて返される。
APU_DECLARE(apr_status_t) apr_brigade_pflatten(apr_bucket_brigade *bb, char **c, apr_size_t *len, apr_pool_t *pool) { apr_off_t actual; apr_size_t total; apr_status_t rv; apr_brigade_length(bb, 1, &actual); total = (apr_size_t)actual; *c = apr_palloc(pool, total); rv = apr_brigade_flatten(bb, *c, &total); if (rv != APR_SUCCESS) { return rv; } *len = total; return APR_SUCCESS; }
brigadeの長さをapr_brigade_lengthで計ってからapr_brigade_flattenを呼出し、cに全データを格納している。cはapr_pallocによりpoolで確保される。
APU_DECLARE(apr_status_t) apr_brigade_split_line(apr_bucket_brigade *bbOut, apr_bucket_brigade *bbIn, apr_read_type_e block, apr_off_t maxbytes) { apr_off_t readbytes = 0; while (!APR_BRIGADE_EMPTY(bbIn)) { const char *pos; const char *str; apr_size_t len; apr_status_t rv; apr_bucket *e; e = APR_BRIGADE_FIRST(bbIn); rv = apr_bucket_read(e, &str, &len, block); if (rv != APR_SUCCESS) { return rv; } pos = memchr(str, APR_ASCII_LF, len); /* We found a match. */ if (pos != NULL) { apr_bucket_split(e, pos - str + 1); APR_BUCKET_REMOVE(e); APR_BRIGADE_INSERT_TAIL(bbOut, e); return APR_SUCCESS; } APR_BUCKET_REMOVE(e); APR_BRIGADE_INSERT_TAIL(bbOut, e); readbytes += len; /* We didn't find an APR_ASCII_LF within the maximum line length. */ if (readbytes >= maxbytes) { break; } } return APR_SUCCESS; }
brigade bbInからbucketを読み取っていき、その中のデータにLF(\n)があった場合、そこでbrigadeを分割する。(そのbucket以前のリンクbucketはbbOutでそれより後のものがbbInとして残る)
APU_DECLARE(apr_status_t) apr_brigade_to_iovec(apr_bucket_brigade *b, struct iovec *vec, int *nvec) { int left = *nvec; apr_bucket *e; struct iovec *orig; apr_size_t iov_len; apr_status_t rv; orig = vec; for (e = APR_BRIGADE_FIRST(b); e != APR_BRIGADE_SENTINEL(b); e = APR_BUCKET_NEXT(e)) { if (left-- == 0) break; rv = apr_bucket_read(e, (const char **)&vec->iov_base, &iov_len, APR_NONBLOCK_READ); if (rv != APR_SUCCESS) return rv; vec->iov_len = iov_len; /* set indirectly in case size differs */ ++vec; } *nvec = vec - orig; return APR_SUCCESS; }
struct iovecのvecにbrigade bの全bucketデータを読み込ませている
- write関連
APU_DECLARE(apr_status_t) apr_brigade_write(apr_bucket_brigade *b, apr_brigade_flush flush, void *ctx, const char *str, apr_size_t nbyte) { ~~~ if (!APR_BRIGADE_EMPTY(b) && APR_BUCKET_IS_HEAP(e)) { apr_bucket_heap *h = e->data; /* HEAP bucket start offsets are always in-memory, safe to cast */ remaining = h->alloc_len - (e->length + (apr_size_t)e->start); buf = h->base + e->start + e->length; } if (nbyte > remaining) { if (flush) { e = apr_bucket_transient_create(str, nbyte, b->bucket_alloc); APR_BRIGADE_INSERT_TAIL(b, e); return flush(b, ctx); } else { e = apr_bucket_heap_create(str, nbyte, NULL, b->bucket_alloc); APR_BRIGADE_INSERT_TAIL(b, e); return APR_SUCCESS; } } else if (!buf) { /* we don't have a buffer, but the data is small enough * that we don't mind making a new buffer */ buf = apr_bucket_alloc(APR_BUCKET_BUFF_SIZE, b->bucket_alloc); e = apr_bucket_heap_create(buf, APR_BUCKET_BUFF_SIZE, apr_bucket_free, b->bucket_alloc); APR_BRIGADE_INSERT_TAIL(b, e); e->length = 0; /* We are writing into the brigade, and * allocating more memory than we need. This * ensures that the bucket thinks it is empty just * after we create it. We'll fix the length * once we put data in it below. */ } /* there is a sufficiently big buffer bucket available now */ memcpy(buf, str, nbyte); e->length += nbyte; return APR_SUCCESS; }
brigadeの最後の要素eに十分な空きがあればそこにデータ(str)をnbytes分コピーする。十分な空きがない場合はbucketを新く作り、そこにstrをコピーする。